

Roy Postma: From a design standpoint, increasing the diversity between the characters was a clear choice we made from the start. The Black Hand are the most divergent Helghast subfaction we see in Shadow Fall they’re not a regular army, and they don’t use conventional warfare tactics. The Helghast maintain their identity and their ideals, but their goals are now splintered. We’d already started to see the Helghast fragment in Killzone 3 after Scolar Visari’s death, and the loss of their home and a vast part of their population only furthered this. Why do the Black Hand look so different from any of the foes seen before in the Killzone universe?ĭan Calvert: We’re dealing with the universe-changing consequences of the demise of planet Helghan, plus the jump in time between Killzone 3 and Killzone Shadow Fall.

The story is seen through the perspective of Lucas Kellan, an agent of the elite ISA special forces branch known as the Shadow Marshals.Following our recent Guerrilla Dossier on the Black Hand, we’ve asked Art Director Roy Postma and Assistant Art Director Dan Calvert to tell us more about the creation and design of the radical Helghast subfaction from Killzone Shadow Fall. The Helghast are fighting for their right to exist, while the Vektans are fighting for survival, leading to a "Cold War" between Vektans and Helghast. The Vektan and Helghast factions are living in a city which is divided by a large security wall. The Interplanetary Strategic Alliance (ISA) allows Helghast refugees to resettle on planet Vekta. Life on the Helghast home planet Helghan has been left in ruins however, the war still goes on. Killzone: Shadow Fall is set 30 years after the events of Killzone 3. The world is a very different place two rival factions known as the Helghast and the Vektans live side by side in a futuristic city, divided by a vast wall.įrom responding to bold attacks, to quiet infiltrations or all out combat, you will be required to adapt and think on your feet as you have to face a variety of escalating events that could destroy your home world. The game is set in a near future, thirty years after the events of Killzone 3.
